So I’ve finally got myself back to a point where I feel V9 of the trailer mod is ready to go. The SDC trailers are now separated into their own section and will appear in the own group in game. Although I think it’s ready to go, I won’t be updating it until SCS release game update 1.50 – I may do it during Open Beta or I until the full release is out.
For mod users I highly suggest deleting any owned SDC trailers from the mod that are in your garage before updating game version/mod. In theory there shouldn’t be any crashes, but I can’t guarantee it and the old versions will have multiple issues and missing things.
This change does mean any custom skins for these SDC trailers will need def updates to work again. For those of you who have your own skins or modders who have made public skins the folder change is as follows:
Instead of /def/vehicle/trailer_owned/ijs.curt/
The new location will be /def/vehicle/trailer_owned/ijssdc.sdc/
The body names for the SDC/SDR/SDQ will remain the same however the standard size curtain will now be ijs_sdc_n and the new aeroliner body will be ijs_sdc_a.
Other changes will include removed parts that I feel no longer belong on the standard trailers such as the exclusive aero skirts from SDC (though the standard one will remain).
As for the future of the mod; those of you on my FB group already know I am working on a custom food tanker, it’ll have similar options to the existing trailers. I also plan to retrofit rear bumpers to match how the SDC ones now work (separate bumper/lights/number plates).
From here my plan is to start updating my combo mods that contain SDC skins so that they can all be updated along with the the trailer mod for those that use them.