So with open beta comes more changes, mostly COG changes for trailers to match the ATS changes that came with the Heavy Cargo DLC.
While the mods will function just fine (with warnings in the log) I have decided to update the “offline” mods today. Be aware that all the trailer/combo mods are updated for 1.28 Open Beta and will not work on older game versions.
There are 88 mods that will be updated so I am not going to list them all here. But all mods found on the combo page and company/Trailer pages should be updated including both the Big Malcolm Mod and Big Stobart Mod.
The fuel tanker pack also gained a new trailer as part of its update.
The BSM update also includes an SDC curtain for Explore and a TYCO trailer and AI combo.
For those from my FB Group wondering where the NEW things are, I will release those after 1.28ETS goes public.
Update: Stobart Truck skins pack is updated for the Tyco DAF. I updated it on Steam some time ago but forgot to include it in the offline version.
First new release is Jost Group for ETS2 including an AI combo, Mercedes Mp4 & two trailers.
Carlile has also been updated to include an AI combo. Be aware because of the changes in 1.6.2 (Heavy Cargo DLC patch) this mod is no longer compatible with 1.6.1x or older game versions.
I’ve also added a new bullbars mod for ATS, it adds the oversized banner to the bullbars of the Peterbilt 389. DLC is not required, but you will need game version 1.6.2.
The ATS XP mod has also been updated for the doubles code in the economy file. This means the XP mod requires game version 1.6.2 and will no longer work on older versions.
Jeavons has been updated to fix a unit name issue. This is a suggested update as it will cause conflicts with Verhoek if not updated.
Maritime has now been removed from the Truck Skins page and moved to the Combos page. It now includes two trailers, two truck skins (DAF E6 & Actros 2014) as well as AI combo.
My first batch of Blender Tools made mods have been updated.
A. Davies (new SCS cargo added)
American Sweets (new SCS cargo added)
Joining the combo party is my Wychwood Brewery themed skins, those of you on my FB group will already be familiar with these skins, I have finally decided to release the pack publicly.
Pack includes 6 standalone trailers, custom cargo for each, a Renault Premium Marston’s skin and AI combos.
This mod can also be downloaded from Steam Workshop.
As a reminder, these mods are made for 1.27 and will NOT work on 1.26 or older.
With the start of a new year, it only seemed appropriate that my first mod of the year also be completely new to the site.
R.T. Keedwell joins the party with Mercedes Actros skin, a trailer, and as always an AI Combo.
The image shows the AI combo, complete with painted wheels.
Now that the AI driver nodes are fixed, and based models of trucks made, it opens the door for some (mostly) quick and easy new AI trucks.
So with that in mind there are some new AI combos added to existing mods.
Grampian has both Scania and Volvo 2012 (with Ohaha painted grill) AI added.
Macritchie has the Volvo 2009 (with Ohaha painted grill) AI added.
Shipley has DAF AI added.
Thompsons Plant Hire has Scania AI added.
Williams Transport has DAF E6 (with Ohaha grill) AI added.
Wilson McIntyre has been removed from the Company/Trailers mod page, has been given a stand alone trailer (with proper skin rather than the one sided paint edit for SCS models) merged with the paintjob, and given AI.
First of all, ATL has been updated to version 3. The mod now includes a trailer/cargo and combo AI traffic. The mod has been moved from Truck skins to Combos page. The change also means that the mod is now 1.24 game version and above only.
The Marshalls combo has been updated to fix the AI beacon.
The Big Stobart Mod also gets a major version change to Version 8. Updates include full 1.24 compatibility, ai driver node update, and the removal of the Stobart Transporters.