Now that the AI driver nodes are fixed, and based models of trucks made, it opens the door for some (mostly) quick and easy new AI trucks.
So with that in mind there are some new AI combos added to existing mods.
Grampian has both Scania and Volvo 2012 (with Ohaha painted grill) AI added.
Macritchie has the Volvo 2009 (with Ohaha painted grill) AI added.
Shipley has DAF AI added.
Thompsons Plant Hire has Scania AI added.
Williams Transport has DAF E6 (with Ohaha grill) AI added.
Wilson McIntyre has been removed from the Company/Trailers mod page, has been given a stand alone trailer (with proper skin rather than the one sided paint edit for SCS models) merged with the paintjob, and given AI.
For a while now I have been considering deleting all my company replacement mods and changing all the company skins to stand alone trailers.
What this would mean is that companies like Woodside, McCarthy, McBurney, PC Hamilton would all change into combo packs and may, in time, be given AI combos also.
It would also mean that you could have the trailers, while using different company names/logos without having to worry about load order of mods.
Things that would change if I remove replacement mods:
Name in the job list, on the map, and in the route navigator. Both text and icons.
The SCS default trailers would return to SCS companies, or other companies if you use multiple company replacement mods.
Things that may improve with no company replacements:
All company replacements that also have company truck skins will turn into combo packs. Meaning you have less mods to keep track of.
Combos may also get AI traffic combos as well.
IF I remove the company replacements, I may consider making a combo pack of supermarket brands for Sellplan and Kaarfor outlets. For example a trailer pack that includes Tesco, Morrisons, and Aldi for Sellplan, and Asda, Lidl, and Sainsbury’s for Kaarfor + AI combo traffic.
Normally I don’t make posts about silent updates (updates that occur within 2 minutes of a blog post) because it is rare that people will grab the mod before the update completes.
However, I have realised that last nights Arclid v4.0.1 update did NOT update on Google Drive – Google Drive failed to update it and I wasn’t aware, so the fix didn’t actually go live until this morning when I booted up the PC.
So for those of you using Arclid v4 please make sure you have v4.0.1 or your game will crash when it attempts to load the AI vehicle.